Showing posts with label Pathans. Show all posts
Showing posts with label Pathans. Show all posts

Sunday, January 7, 2018

Fire & Maneuver: Suakin 1885 (variant)

Happy New Year 2018 and my first Blog  post for a very long time!

January started with a very enjoyable, if somewhat fictional, battle from the 1885 Campaign along the Red Sea Coast to defeat the Mahdist rebellion.

In this full play-test of "Fire & Maneuver: Colonial Era" an Imperial task force must cross the desert from a landing near Suakin, by rail and armoured train, to relieve a newly constructed fort on the Eastern trail to Khartoum. The Suakin-Berber Railway has been partially constructed, but Mahdist forces in the theatre have been reenforced by.... Pathan fighters. 

A scouting force of Imperial Cavalry pushed through the coastal range to look for the enemy. They get quite a surprise!

This game featured everything. Naval support in the form of a Royal Navy sloop-of-war, an Anglo-Indian field force, mountain guns, an armoured train (a splendid Fleishmann narrow gauge engine and trucks) and experienced Pathan warriors determined to break up the track and attack the train at a mountain pass. 

Of course, this is a fictional scenario. However the Pathan's were able to break up some track and cause some Imperial casualties, but at a the cost of almost the entire warband.

Here is how the game progressed. 

The Pathans rolled a considerable number of double-sixes thus obtaining the initiative in the crucial early game turns. This allowed them to shoot up the cavalry vedettes as they approached the mountain pass. However messages were sent back by fast rider and semaphore to the armoured train, and to the fort at Suakin to call up reserves.

The track was torn up and the locomotive briefly seized, but at terrible cost. The engine was quickly repaired as was the track and the train pushed on. The Tribal Chieftain in his mountain lair was taken out by an amazing shot from the sloop's pivot gun.

But where was Osman Digna?

Here is how the attached War Artist recorded the action, with some period illustrations and photos that provided the inspiration for the game!








































Sunday, January 31, 2016

Bala Hissar or Bust! 1879 Fictional Scenario, Second Afghan War

Here are a few images of a Second Afghan War era game using "The Sword and the Flame" rules. The beautiful "set" was designed and built by Ethan "Mad Guru" Reiff. The figures are mostly Ethan's with a few units of Pathans and Bengal Lancers from my own collection.

The scenario called for the Anglo-Indian contingent to break out of their camp, together with a large hoard of camp followers, to try to gain the protection of the British-held fortress of Bala Hissar.

Despite some audacious cavalry attacks by Will and Jeff, pursued in true death or glory style, the overwhelming number of angry Pathans was too much for the column and it suffered the same fate as the British column at Gandamak in 1842.


Ethan's amazing "set" for the battle


The Civilian Camp Followers: quite a burden


Kabul 



The Citadel of Bala Hissar

Which road to use for the march?

The Anglo-Indian Imperial Army Deploys

Pathans appear on the Right flank

Jeff flushes more Pathans on the Right

Will's Bengal Lancers take the Center bridge

The fight on the Right and Center develops

Jeff presses home his cavalry charge




Sikh Infantry supporting the cavalry

Supporting fire on the right from the Encampment

The terrified civilians surge out of the camp gate

Will's cavalry continue the pursuit to the mountain pass





British Infantry follow up over the Bridge

Sikh firing line to the left of the Bridge


Large reserves of Pathan's are everywhere, including in Kabul


Disaster! Painting by Lady Elizabeth Butler: "Remnants of an Army".
What actually happened in 1842.